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speedĭexterity +2, Reroll 1s on Attacks, Checks, or Saving ThrowsĬonstitution +1, Advantage on Saving Throws against Poison, Resistance to Poison (half damage), 25ft. speedĬharisma +2, Two Abilities +1, Advantage on Saving Throws against Charmed, Cannot be magically put to sleep, Darkvisionĭancing Lights cantrip (spell), 30ft. Light Armor, Medium Armor, Shortsword, Longsword, GreatswordĬonstitution +2, Advantage on Saving Throws against Poison, Resistance to Poison (half damage), Darkvisionīattleaxe, Handaxe, Light Hammer, Warhammer Strength +1, Dexterity +1, Constitution +1, Intelligence +1, Wisdom +1, Charisma +1, 30ft. speedĭexterity +2, Charisma +1, Advantage on Saving Throws against Charmed, Cannot be magically put to sleep, Superior Darkvision, Dancing Lights cantrip (spell), 30ft. speedĬharisma +2, Strength +1, Thaumaturgy cantrip (spell), 30ft.
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speedĬharisma +2, Intelligence +1, Mage Hand cantrip (spell), 30ft. Resistance to Fire (half damage), DarkvisionĬharisma +2, Intelligence +1, Thaumaturgy cantrip (spell), 30ft. Intelligence +1, 1 Wizard cantrip (spell), 30ft. Perception, Longsword, Shortsword, Longbow, Shortbow Baldur’s Gate 3 uses the rules as written in the Player’s Handbook, so Race (and Subrace) will effect everything from your base stats to the weapons you can use to walking speed to your senses.ĭexterity +2, Advantage on Saving Throws against Charmed, Cannot be magically put to sleep, Darkvision Race and Subrace are … complicated issues in D&D. The Athletics Skill Proficiency is useful for things like jumping or throwing objects, and Perception is good for noticing things in the environment. There’s no right or wrong answer here, but it will determine how (successfully) you interact with the world.įor a starter character, Sailor is a good choice. Pick a Background with skills you think will be useful for this character.
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Over on the right of the screen under the Background, you’ll see the Skills that’ll get the Proficiency bonus.
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These Skills are themed to the Background, so, for example, an Entertainer will get a bonus to Acrobatics and Performance. It’s a simple version of your character’s backstory that gives you Proficiency (a bonus) to two Skills. This is also where you’ll put in your character’s name.īackground does effect mechanics. In this early access version, your Origin - where you’re from - only has one option and doesn’t seem to have much effect on gameplay (yet). The Origin tab is really the combined Origin and Background tab. In this Baldur’s Gate 3 character creation guide, we’ll walk through the tabs of Baldur’s Gate 3’s character creation screen, the stats associated with Origin and Background, Race and Subrace, Class and Subclass, and give some advice on the building a straightforward starter character. We cover this a bit more in our Baldur’s Gate 3 beginner’s guide. Mechanically, these choices determine the stats - both the obvious stats like Strength and Dexterity, and the less obvious ones like Survival and Deception - you’ll use to interact with the world. Making your character means making a bunch of choices in a row. (If you’re familiar with D&D, what follows is the process straight out of the Player’s Handbook.) You’ll make choices about Origin and Background, Race and Subrace, Class and Subclass, and assigning your ability points. In Baldur’s Gate 3, the first thing you’ll be asked to do (after the gorgeous opening cinematic) is make a character.